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The Electronic Games colors bright and technologies dazzling big challenge for the people, including the inherent confusion and ambiguity between the negatives and positives, and because we are a consumer society it is often lose sight of the critical sense about the caveats those games and the reflection of their impact on children's awareness, side is entertaining and dazzling puts the child in front of portability very attached to them and various kinds, since what passes in front of him and the way the unconscious, makes it imperative to find mechanisms and controls through which to test those games by the parents, so as not to turn into a real hazard.
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